Magic Friday – Kaín’s Canteen

It might be a delayed Magic Mondays, but don’t think we wouldn’t let you go a week without your weekly magic fix.

This week we show you the Kaín’s Canteen array.

Notation: Create Water in shape of a disk as wide as the array and 1/10th the array’s diameter in height if there is not enough water to fill said space.

Class: Utility

Description: Most often in life it is the simple things in life that matter most, and what is more simple and what matters more than good old water? The world’s surface is most made of it as are we and so we need a lot of it quite regularly in order to survive and thrive. This array goes a fair way into ensuring you are always well hydrated and never far from a good cup of clean, clear water.

They say that necessity is the mother of all invention, but in truth it is laziness which pushes us to invent new things in order to make life easier, less complex and less harsh for us. The Kaín’s Canteen array is a perfect example of it. With the Water rune, anyone and everyone has access to as much water as they could want, when they want it. The issue is that drawing an array every time you want a glass of water is tiresome, time consuming and just plain old boring. Yet we do need to drink and we don’t want to drink stale, old water.

The Westerners in their hot and harsh deserts came up with an elegant solution, as they so often do. At the bottom of a flash or canteen they would draw this array and then simply go about their business. The heat of the desert and the movement of the canteen would impart energy into the array and create a little bit of water. Every so often all you need to do is invert the canteen (while the lid is on, clearly), and with no water on the array, it would create a stream of water until the canteen has been filled.

Repeat this whenever the canteen runs out of water and there you have your very own decanter of endless water.

While Middelburg is not as hot as the western deserts, the same principle applies and so you will see many constables, soldiers and craftsmen (those professions which keep a man duly occupied and on the move) carrying a canteen with this elegant little array at the bottom. Many footmen are also keen admirers of the array as it gives them a little bit of comfort on long, difficult jobs, especially those that require staking out an area of hours, if not days on end.

If you want to get more arrays and incantations, check out our Journal of Array Design over on DriveThruRPG, now also available as a deck of magic cards.

Zombie Monday! – Introducing Z-Land

Instead of Magic Mondays this week, we give you a the first look at a project we’ve been working on with our good friend Rycon for quite some time now. The video above says it better than I ever can, so sit back and enjoy!

If you like what you see, you can check out the first iteration of Z-Land’s survival mechanics in The Sigil System, now available for free from DriveThruRPG.

The Ruined Souls

The Ruined City, is more than just a campaign, more than a series of adventures. It is a the beginning of a tale of humanity; of what we are when no one is looking; of how we behave in time of crises and panic; of our resilience, our kindness, our brutality and our empathy. In short, The Ruined City the start of a tale about our character.

And so, what better way to celebrate the ruined character of humanity than with a ruined character with which to explore the streets of Middelburg. So for the next few weeks we will be giving you some pre-made characters tailored to the Ruined City that you can use when playing. Within each PDF document you will find a character sheet, a history and description of the character as well as what equipment they wear, what arrays they use, what persons are of interest in their lives and even their motives during the adventure. In short, you will have everything you need to simply pick up and play The Ruined City.

Up this week is Jean-Paul Le Roux, an assassin struggling to maintain his secrets.

Magic Mondays – Pocket Staff

This week for Magic Mondays we bring you a magic trick that is sure to make audiences fall flat on their faces.

This week we show you the Pocket Staff array.

Notation: Create, if no Iron is present, Wood in the shape of a pillar with a diameter equal to the array’s and with a length thirty times the array’s diameter.

Description: This is a very simple array that just creates a rod of wood if there is no iron present. Simply, easy, straightforward… and utterly useless unless you know how it is to be used. Like most arrays, the ingenuity in the design of the array is only expressed once you marry the magic to the machine. Arrays are powerful, yes, but with the simplest of technologies they become something special.

Runists are rarely creative and imaginative people and the name of an array always points towards its intended use. “Pocket Staff” then should tell you plenty. Clearly, the array creates the staff, but where does the pocket come into the equation? Well from a pocket watch of course!

In the Runed Age, this array first gained fame in Middelburg shortly after the grand old clocks were reduced down to small watches on chains that a gentleman could keep in his pocket. So not too long ago. Of course, being a gentleman with enough money to buy and maintain a pocket watch, he would go to soirées and parties and get-togethers with other likeminded and wealthy individuals… who always have enemies. Unfortunately, getting a weapon into into of these elegant occasions were more difficult than robbing a bank.

Well, almost.

Pocket watches have always been allowed, because they are such a status symbol. While a poor assassin cannot afford a true pocket watch, the outer casing is simple enough for a common smith with time on his hands to reproduce. Inside this empty steel shell would be the Pocket Staff array. Once inside the soirée, the assassin had merely to open the faux-watch’s casing and out would pop a wooden staff ready to be used as a weapon and even easier to dispose of.

While the household guards have long since started inspecting pocket watches, this array and the faux-watch casing it resides in have found some traction among the footmen of Middelburg who find it an easy and accessible weapon to be used in ambush or as a last resort. At the very least, no one will know your pocket watch isn’t real and it does look darn fashionable.

If you want to get more arrays and incantations, check out our Journal of Array Design over on DriveThruRPG, now also available as a deck of magic cards.

The Ruined Souls

The Ruined City, is more than just a campaign, more than a series of adventures. It is a the beginning of a tale of humanity; of what we are when no one is looking; of how we behave in time of crises and panic; of our resilience, our kindness, our brutality and our empathy. In short, The Ruined City the start of a tale about our character.

And so, what better way to celebrate the ruined character of humanity than with a ruined character with which to explore the streets of Middelburg. So for the next few weeks we will be giving you some pre-made characters tailored to the Ruined City that you can use when playing. Within each PDF document you will find a character sheet, a history and description of the character as well as what equipment they wear, what arrays they use, what persons are of interest in their lives and even their motives during the adventure. In short, you will have everything you need to simply pick up and play The Ruined City.

Up this week is Azraq Ibn-La’Ahad, a secretive man from the western deserts…

The Sigil System and GLYPH is now officially released!

All the hard work, blood, sweat and tears have finally culminated in two good looking products you can now find on DriveThruRPG and both are 100% just for you.

CLICK HERE to grab The Sigil System, the backbone, the heart, the engine of the Runed Age and all our future IP.

Or CLICK HERE to grab GLYPH, the leaner, meaner, not-so-greener little brother to the Sigil System, our d20 model.

Magic Mondays – Meta

This week for Magic Mondays we bring you perhaps the most meta runic array ever.

This week we show you the Stormforge Productions array.

Notation: Stormforge Productions affected by The Runed Age in turn affected by The Sigil System modified by GLYPH.

Description: With the release of the Sigil System and GLYPH literally only days away, we thought we’d take this time to show how everything here at SP fits together. And with it being Magic Mondays, what better way to show that than by using a runic array?

Clearly the array doesn’t actually do anything in any magical and fictional universes (or does it?) but by following the rules of the runes and arrays, this array paints a picture of how our little development group works.

As with all arrays, the centrum is most important, and here we have Stormforge Productions as the centrum. Just as we create our games, settings and systems; it is their success which allows us to create more. We are very happy and lucky that thus far we have been successful in what we set out to do.

Just off the centrum, the first (and so far only) locus that affects it is The Runed Age. It is our first product line, our flagship product line and thus far our only product line. It’s our baby and we love it. It keeps this ship afloat, but keep an eye on this space because we are only getting started. We have oodles and oodles of more games and systems and settings that we are working on and that we will release in the future.

And then of course lastly, what affects the Runed Age is the Sigil System and its modification GLYPH. The Runed Age is built on the Sigil System and so will all the games and settings we make. This is where this array will dramatically change in the years to come as we add more and more settings and games to our line up, all based on the Sigil System. GLYPH of course is the d20 version of the Sigil System that you will be able to use on its own or to translate the d100 settings to something a bit more comfortable for you and your group.

And there you have it! Keep our DrivethruRPG page bookmarked and you’ll be the first to know when the Sigil System and GLYPH are released!

The Ruined Souls

The Ruined City, is more than just a campaign, more than a series of adventures. It is a the beginning of a tale of humanity; of what we are when no one is looking; of how we behave in time of crises and panic; of our resilience, our kindness, our brutality and our empathy. In short, The Ruined City the start of a tale about our character.

And so, what better way to celebrate the ruined character of humanity than with a ruined character with which to explore the streets of Middelburg. So for the next few weeks we will be giving you some pre-made characters tailored to the Ruined City that you can use when playing. Within each PDF document you will find a character sheet, a history and description of the character as well as what equipment they wear, what arrays they use, what persons are of interest in their lives and even their motives during the adventure. In short, you will have everything you need to simply pick up and play The Ruined City.

Up this week is Nikolas Spiros, the mad professor who may have discovered the truth, or perhaps finally went senile…

Only one more week till the release of the Sigil System and GLYPH!

It’s not long now. Next week you will be able to have both the Sigil System and GLYPH for absolutely free!

In the mean, check our Publisher’s Page over on DriveThruRPG to see what we already have on offer, keep it bookmarked for next week, and see The Runed Ag: the book that kick started it all!

Magic Mondays – Gilded Touch

This week for Magic Mondays we bring you an incantation that can help bring a shine to your world..

This week we show you the Gilded Touch incantation.

Notation: Transmute Animals and Plants into Gold and Contain this transmutation to the circumference of the array and as deep as 1/100th the diamater of the array. Cast this from the Right Hand.

Incantation: Behg Gelout Dün Ferformyr Dün Dyr Non Stamkur Ent Hohd Ant Rônde Ant Klen Ent Fin Regahnd

Description: Incantations may be few and far between these days, but this one surely makes up for lost time. It is an incantation meant for the narcissistic, the artistic, the sadistic or those just plain bored. At its heart, one can call this a whimsical sort of incantation. There is clearly no practical purpose for this incantation that a dozen others couldn’t do quicker or more efficiently. However, this array is far more satisfying in that it adds a personal touch.

To put it simply, this incantation turns things into gold. Unlike the Midas of legend, however, this only turns living things (or things that once lived) into gold. Only plants and animals are included in this incantation although it is very easy to swap out the Animal and Plant runes for whatever materials you wish to transmute. There is also a secondary restriction to this golden touch in that it has to come from the right hand (or which ever location you specify in your incantation). This way, you have at least one free hand to use while your other one creates golden statues.

In fairness, the Contain and Circle runes which restricts the effects of this incantation to a near direct touch by the right hand is not just there for the dramatic symbolism of a simply touch turning the living into cold, dead, immortal gold; it also acts a safety feature. Remember that humans too are animals and if this effect was not contained to such a degree, a mere wave your right hand in the direction of your body could turn you to gold as well. With this feature you would have to deliberately touch yourself in order to turn yourself to gold.

For this wishing to use this as an array and not an incantation, simply remove the external Right Hand rune and locus and this array is well suited for a blade that could literally slice gold ribbons out of a person. Put this array on a firearms’ rounds, replace the Contain rune with If-Then Animal or Plant loci and you have a golden version of the Sculptor array. Always keep in mind how you can change and adapt arrays and incantations to your needs.

If you want to get more arrays and incantations, check out our Journal of Array Design over on DriveThruRPG, now also available as a deck of magic cards.

The Ruined Souls

The Ruined City, is more than just a campaign, more than a series of adventures. It is a the beginning of a tale of humanity; of what we are when no one is looking; of how we behave in time of crises and panic; of our resilience, our kindness, our brutality and our empathy. In short, The Ruined City the start of a tale about our character.

And so, what better way to celebrate the ruined character of humanity than with a ruined character with which to explore the streets of Middelburg. So for the next few weeks we will be giving you some pre-made characters tailored to the Ruined City that you can use when playing. Within each PDF document you will find a character sheet, a history and description of the character as well as what equipment they wear, what arrays they use, what persons are of interest in their lives and even their motives during the adventure. In short, you will have everything you need to simply pick up and play The Ruined City.

Up this week is Carmen Delgado, the ex-accountant who discovered she had the aim of an eagle…