d100 Recipes: Chicken Parm Bites & Iced Tea

We’re staying with comfort food for this week’s recipes, but instead of taking the theme from the southern hemisphere, we’ll go the south of the good old USA.

Chicken Parm Bites

Ingredients

  • 500g/1lb chicken, boned and skinned
  • 2 cups of bread crumbs (Panko preferably)
  • 1 teaspoon of garlic powder
  • 1 teaspoon of paprika
  • ½ cup of grated parmesan cheese
  • 2 eggs
  • 1 cup of flour
  • Salt and pepper to taste

Equipment

  • Stove top/hob
  • Deep fryer

Method

  • Heat up your deep fryer, or fill a saucepan with oil and bring to medium-high heat
  • In one bowl, mix together the bread crumbs, garlic powder and paprika
  • In a second bowl, mix the eggs thoroughly
  • In the third bowl, put the flour
  • Cut the chicken into bite sized pieces and season with salt and pepper
  • Coat the chicken pieces in flour, then egg, then bread crumbs
  • Fry the chicken pieces until deep golden and cooked on the inside (check with a cooking thermometer that the internal temperature reaches >75C/170F

Serve the chicken bites topped with more parmesan.

Iced Tea

Ingredients

  • 8 cups of boiling water
  • 8 tea bags of your favourite tea
  • 1 lemon/orange/citrus fruit of choice
  • Ice

Equipment

  • Kettle

Method

  • Take the rind off the citrus fruit (don’t take the white parts as they are bitter), and put the rind and juice of the fruit in a large pitcher
  • Add in the tea bags and boiled water
  • Let the tea steep, and remove the tea bags when it’s strong enough for you
  • Cool the tea in the fridge, and serve with ice

You can cold brew the tea by putting the tea bags in cold water, and letting it steep in the fridge for 24 hours.


If you like these recipes, have a go at making them, and let us know how it turns out!

If you’ve missed any of the previous recipes, find them HERE.


And get your hands on our newest game, Enforcer, launched just this week, by clicking on the banner below.



Free RPG Day – Our $0 games

It’s that time of year (at least it is in my timezone) to give away some free goodies! Free RPG Day is all about getting people introduced to new games and getting games introduced to new people, and we’re going to help with that.

For the next 24 hours (so it’s Free RPG Day somewhere in the world), Haunt and Travel Journal of Short Tales will be absolutely free for you to download! These are two awesome RPGs so get your hands on them before the time runs out!

And don’t forget that we have a free line of games: The Sigil System. It has been, is, and will forever bee 100% free; and we will keep adding mods and content to it to make it bigger and bigger.

So on this best of days, come and grab our free games and share them around!

Runed Age Dev Journal 5

On the last Dev Journal we looked at what the new rules for using runic arrays will be like. For this Journal, we’re taking something old and turning it into something new.

Contacts System

For those of you that have played the Sigil System, you’ll be more than familiar with the Contacts system, that gives you some concrete game mechanics to represent your network of NPC contacts in your campaign, and how to get the most out of them. We’ve taken that, updated it, and we’re putting it into the new Runed Age.

As the saying goes: “it’s not what you know, but who you know”; and this might as well be a law of physics in the city of Middelburg. In the Runed Age, you play as a professional criminal, so it makes sense that you will need a network of informers, fences, dealers, wheelers, corrupt constables and everyone in-between that will free you up to commit all the crimes you need.

Contact Skills

Each contact has two Skills: Influence and Aptitude, and like a PC’s Skills, they run from 0 to 100. Influence represents how close a relationship you have with your contact, while Aptitude shows how good the contact is at whatever it is he does.

Influence

When you want a contact to do something, you first need to see if they have the time/energy/patience/or just plain old like you enough to do what you want. This is where the Influence Skill comes in. You roll your contact’s Influence Skill, and if you succeed, then your contact has the time of day for you. If not, then for some reason that your GM will give you, your contact can’t do what you want him to do.

As with everything else, there is always modifiers to this, which will be detailed in the book, but just quickly they come in three varieties.

The first is a good old Social Skill Check, which you can roll before doing the Influence Check. This can be any Social Skill, and whichever one you use will determine how your interaction with your contact is flavoured. Succeed on the Social Skill Check and the result of your roll will become a bonus to the Influence Check. Fail, and the total by which you failed will become a penalty to that Influence Check. It’s risky, so if you’re not confident in your Social Skills, don’t bet the house on it.

Speaking of money, that is the second modifier to an Influence Check. The more you are willing to offer your contact in terms of money, goods, favours, information, etc, the more they will be willing to do a favour for you you. You scratch their back, they scratch yours.

And lastly, the severity of the task you are asking from them will give a modifier to the Influence Check. The more difficult the task, the less of a chance there is that they’ll say yes.

So between these three, there is more than enough for you to cover all your bases and get that contact working for you. Even a weakness can be overcome in another way. For example: if you know that you are going to ask something complex and difficult, then you know the bring along a lot of sweet words or money.

Aptitude

Once you’ve gotten your contact to agree to do something for you, it’s up to them to do it. Here you simply roll the contacts Aptitude test and use the same severity modifier from the Influence Check. If the contact succeeds, then they’ve done what you needed, and the better they roll, the better of a job they did. It’s as simple as that.

Leveling your Contacts

Going up

At the end of any session where your GM believes there is a chance that either your contact got better at what they do, or your relationship got better (flowers always works), he’ll tell you to either roll Influence or Aptitude (or both if you’re lucky). For these leveling rolls, if you roll under your contact’s Skill then nothing happens, but if you roll over it then that Skill increases by 1d5.

For example: if you went the extra mile for one of your contacts, brought them something for free, gave them a good tip, or protected them from an enemy, your GM could say that there is a definite chance that your relationship with them got better. So you roll an Influence Check and try to beat a (let’s say) 55. You roll 83, and so your contact’s Influence goes up by 1d5 (rolled a 3) and now your contact has an Influence Level of 58.

Going down

Works exactly the same as going up, but your contacts will lose levels instead. So at the end of the session, if your GM decides that you (or your contact) did something that would make your relationship suffer or they become a bit more incompetent at their job, then you will roll either Influence or Aptitude. If you roll under the Skill Level, then everything is fine, but if you roll over then your contact’s Skill Level will decrease by 1d5.

Moral of the story? Be nice to your contacts, and don’t ask for more than they can give, or you can lose them quickly.


And that’s all there is to the rules of the contacts. In the book you’ll get some more flavour options as well as how you get contacts when you create your character, but the rules are as simple as this!


And while we are busy with The Runed Age, you can have your say about what we should work on afterwards by filling out this little survey.

d100 Recipes: Beef Stew & Bread and Butter Pudding

It’s getting proper chilly down here in the southern hemisphere, so we need some good hearty food to keep us warm. And what’s better than a beef and beer stew, and a good classic pudding?

Beef Stew

Ingredients

  • 100g/4 ounces of bacon, diced
  • 1kg/2 lbs of stewing beef, roughly cut
  • 2 onions, chopped
  • 2 cloves of garlic, crushed
  • 3 potatoes, chopped
  • 2 carrots, chopped
  • 1 cup of mushrooms, chopped
  • 500ml/1 pint of stout beer
  • 1 cup of beef stock
  • ¼ cup of tomato paste
  • 2 tablespoons of Worcestershire sauce
  • Herbs, salt and pepper to taste
  • 3 tablespoons of flour

Equipment

  • Stove top/hob

Method

  • Mix the beef through the flour and cook in a saucepan until brown, then remove it from the pan and set aside
  • Fry the bacon until brown and crispy, and then add in the onions and cook through
  • Pour in the beer and stock, bring to a boil, scrape the bottom of the pan and simmer for a few minutes
  • Add in all the vegetables, tomato paste, Worchershtire sauce, and the beef.
  • Cover the saucepan, reduce the heat and simmer for 2-3 hours
  • Add in salt and pepper to taste.

Bread and Butter Pudding

Ingredients

  • 8 slices of bread
  • 50g/2 ounces of softened butter
  • 5 tablespoons of your favourite jam
  • ⅓ cup of caster sugar
  • ½ teaspoon of ground cinnamon
  • 1 cup of cream
  • 1 ½ cups of milk
  • 4 eggs

Equipment

  • Oven
  • Baking tin (approx 35cmx20cm/14”x8”)
  • Baking/parchment paper

Method

  • Preheat the oven to 180C/350F.
  • Line a baking tin with baking/parchment paper.
  • Spread the butter and jam on the bread and make some jam sandwiches
  • Cut each sandwich into triangles and arrange them in the baking dish
  • Mix the sugar, cinnamon, cream, milk and eggs together and pour over the sandwiches
  • Bake for 30-40 minutes or until golden brown.

If you like these recipes, have a go at making them, and let us know how it turns out!

If you’ve missed any of the previous recipes, find them HERE.


And get your hands on our newest game, Enforcer, launched just this week, by clicking on the banner below.

Enforcer 0.2 update

Enforcer is now at Version 0.2!

We’ve done a fair amount in this update, and given you a more tools to play around with in the game.

Example Characters

First up, we’ve made some pre-made, exemplar characters that shows off how you can make a custom character in Enforcer. Each of the 9 Archetypes now has a custom, named character to show you how it’s done. Each of the example characters have full stats, perks, equipment as well as a short background blurb to give the characters… well character.

Minion List

Exactly what it says on the tin. We’ve made a short list of Minion stats with perks and equipment, so if you want to grab a Minion quickly, this is for you. In this list we’ve also included 5 mechanical minions as well if you like your Minions to not talk back to you

Archetype Perks

In order to differentiate the Archetypes some more, we’ve given each Archetype their own unique Perk that only they get. So all Enforcers, for example, now come with the Pre-Prepared Perk that prevents them from being ambushed.

Prayers

The Perk we gave to the Faithful Archetypes characters was the ability to use the Pray Action. They pray to God and if their faith (and Will Stat) is good enough, the Almighty will answer their prayers. The Pray action is a support/buffing action that only the faithful can use. There are 4 different types of prayers currently, but we want to add in some more, so if you have any ideas, we’d love to hear them.

Bounty Hunting

You need Requisition Points to buy anything, and we’ve given you another way to get it. Other than increasing the amount of REQ you get at the end of a scenario from 1 to 1d10, we’ve also added in the Bounty system, so you can capture rebels, heretics, witches and even demons if you’re brave enough and sell them off to the Empire for a reward.

Tweaks

As always we like to tweak things to make sure they look right, and we’ve made some minor modifications to some equipment (armours particularly), so have a good look to make sure your stats line up with the new stuff.


Next up on the chopping block will be getting stuck into the campaign tools, to turn each individual scenario into a grander tale.


If you haven’t gotten Enforcer yet, you can grab it now by CLICKING HERE!


Enforcer is still in Early Access. This means that everything you need to play Enforcer is here, but it is not 100% finished. The main reason for the Early Access is to get funding for the art. Every dollar you spend on Enforcer is a dollar we give to an artist to make Enforcer look better. While the art is being worked on, we’ll keep polishing up the rules and increasing the lore. Everyone who gets Enforcer in the Early Access stage will get the full digital release for free, and we will also give you the final printed version at cost price.


If you want to know more about Enforcer, then come chat with other players and the developers on our Discord server!

d100 Recipes: Meatballs & Malt Milkshake

The theme for today is lazy alliteration, so you can marvel at the magnificent meatballs and mind-blowing malt milkshakes… and see the easiest way to make both.

Meatballs

Ingredients

  • 1kg of beef mince
  • 1 onion
  • 1 carrot
  • 250g/9 ounces of mushrooms
  • 250g/9 ounces of sundried tomatoes
  • 2 large eggs
  • 2 slices of bread
  • 100g/3.5 ounces of aged cheese
  • Salt, pepper, and herbs to taste

Equipment

  • Food processor

Method

  • Make sure everything except the mince and eggs are chopped finely (use a food processor for it), then combine everything together.
  • Fry it or bake it until cooked and enjoy.

Malt Milkshake

Ingredients

  • 1 cup of milk
  • 4 cups of chocolate ice cream
  • 1 teaspoon of vanilla extract
  • ⅓ cup of malt milk powder

Equipment

  • Blender/food-processor

Method

  • Put everything into a food-processor or blender and blend until smooth
  • Serve immediately so it stays nice and cold

If you like these recipes, have a go at making them, and let us know how it turns out!

If you’ve missed any of the previous recipes, find them HERE.


And get your hands on our newest game, Enforcer, launched just this week, by clicking on the banner below.

Z-LAND S3 Chapter 4 “Eye for an Eye” Part 1

An injured Scott is brought back home, along with two Russian survivors. Answers and healing is required for both parties.


Not caught up yet? CLICK HERE to watch all the apocalyptic action.

And get your hands on the Z-LAND corebook now by CLICKING HERE.


If you want to chat about Z-LAND with other players and the developers, then come join our Discord server!

d100 Recipes: Kiwifruit Steak Marinade & Peach Cobbler

Since you lovely people in the northern hemisphere are going through the sunny summer months, we thought of giving you some tasty fruity recipes

Kiwifruit Steak Marinade

Ingredients

  • 2 cups of chopped kiwifruit
  • 1 ½ tablespoons of soy sauce
  • 1 ½ tablespoons of tomato sauce/ketchup
  • 4 minced garlic gloves
  • 2 ½ tablespoons of Worcestershire sauce
  • Steak for cooking

Equipment

Just the bowl

Method

  • Mix all the ingredients together in a bowl and pour over your steak.
  • Let is marinade for a few hours, or overnight, and then cook the steak how you like it.

Peach Cobbler

Ingredients

  • 1 cup of self-raising flour (or 1 cup flour and 1 ½ teaspoon baking powder)
  • ½ cup of melted butter
  • 1 cup of white sugar
  • 1 cup of milk
  • ½ teaspoon of ground cinnamon

Equipment

  • Oven
  • Baking tin (approx 30cmx20cm/12”x8”)
  • Baking/parchment paper

Method

  • Preheat the oven to 180C/350F.
  • Line a baking tin with baking/parchment paper.
  • Pour the melted butter into the baking dish
  • Mix together all the dry ingredients and add in the milk.
  • Pour the batter into the dish and pour the peaches (liquid included) over the top
  • Bake for 40-50 minutes or until golden brown.

If you like these recipes, have a go at making them, and let us know how it turns out!

If you’ve missed any of the previous recipes, find them HERE.


And get your hands on our newest game, Enforcer, launched just this week, by clicking on the banner below.

d100 Recipes: English Scones and Bubble Tea

Just because you are playing a grown-up game of pretend, doesn’t mean you can’t look classy doing it. For this week’s recipes, we’ll give you everything you need to make an east-west fusion high tea, so you can be classy, international, and most importantly: well fed.

English Scones

Ingredients

  • 2 cups of self raising flour (or 2 cups flour and 2 teaspoons baking powder)
  • 100g/3.5 ounces of butter
  • 2 tablespoons sugar
  • ⅔ cup of milk

Equipment

  • Oven
  • Baking tin
  • Baking/parchment paper

Method

  • Preheat the oven to 200C/395F.
  • Line a baking tin with baking/parchment paper.
  • Keep the butter cold and cut into small cubes
  • Mix the sugar and flour together and rub the butter into the flour
  • Mix in the milk bit by bit form the dough
  • Roll the dough out flat and cut out the scones with a cookie cutter
  • Bake for 10 minutes or until golden brown

Best served with whipped cream and a selection of jams.

Bubble Tea

Ingredients

  • 4 cups of brewed black tea (cooled)
  • 1 cup of black tapioca pearls
  • 4 cups of brown sugar
  • 1 cup of crushed ice
  • 1 cup of milk

Equipment

  • Kettle
  • Stove top/hob

Method

  • Bring water to a rolling boil in a saucepan, and add in the tapioca pearls
  • Boil them for around 20 minutes, or until they are soft, stirring occasionally to avoid them sticking
  • Drain the tapioca and put in a bowl with the brown sugar, and 2 cups of warm water
  • Drain the tapioca, but keep the syrup
  • Divide the pearls and ice between 4 glasses, add in a cup of tea each, a few tablespoons of syrup and then milk to taste

If you like these recipes, have a go at making them, and let us know how it turns out!

If you’ve missed any of the previous recipes, find them HERE.


And get your hands on our newest game, Enforcer, launched just this week, by clicking on the banner below.

Gates Public Beta Release

Good news everyone! Gates by Stormforge West is now in public beta on DrivethruRPG! Here’s James to tell you all about it.

For the last five years or so I have been working on this game. It is a cumulation of over 15 years of being immersed into roleplaying games, my ideas, things I love, the stories I dream of, and many hours of playtesting. It has been a struggle of lack of experience, school, work, and other factors. But, now I have the time to give Gates the love it needs. Finally, after far too long, I have decided to release the beta to the public. It is not perfect. The writing is still rough, art is not in its proper place (some of it is just sketches) and the cover and logo are not even final yet. But, it is playable, nearly complete, and immensely fun. And I want to share it with you.

This is very much a community game, and I urge playtesters to join the discord server to discuss your character builds, ideas, worlds, and adventures. With the help of the community, Gates will become a unique and personal experience that we can be proud of. In the multiverse of Gates, anything can and will happen. Your worlds and ideas could be used by others in a way that binds the worlds of Gates into a complex web of fan-made content.


Try out Gates now by clicking on the logo above or just CLICK HERE.


If you want to chat with James and the other devs of Stormforge West about the games they’re making, come join our Discord server.

d100 Recipes: BBQ Ribs and Afrikaans Pancakes

It’s getting cold down here in the southern hemisphere, and that means one thing: comfort food; and what better comfort food is there than some good, old hearty ribs and pancakes the way we make them in South Africa.

BBQ Ribs

Ingredients

  • 1kg (2.2 lbs) pork spareribs
  • ½ cup of brown sugar
  • ½ cup of ketchup
  • ½ cup of soy sauce
  • 2 crushed cloves of garlic
  • 4 tablespoons Worcestershire sauce
  • 4 tablespoons honey
  • Salt and pepper to taste

Equipment

  • Oven
  • Baking tin (approx 30cmx20cm/12”x8”)
  • Baking/parchment paper
  • Tin/aluminum foil

Method

  • Mix all the ingredients (except the ribs) together in a bowl.
  • Pour the marinade over the ribs, cover and refrigerate for a few hours (or just do it overnight)
  • Preheat the oven to 180C/350F.
  • Line a baking tin with baking/parchment paper.
  • Put the ribs into the baking tin and pour over the marinade.
  • Cover with tin/aluminum foil and bake for 2 hours
  • Remove the foil and bake for a further 30 minutes or until the meat starts falling off the bones.

Afrikaans Pancakes

Ingredients

  • 1 cup of self-raising flour (or 1 cup flour and 1 teaspoon baking powder)
  • ½ teaspoon of salt
  • 1 cup of milk
  • 2 eggs
  • ½ cup of sugar
  • 2 tablespoons of cinnamon powder

Equipment

  • Stove top/hob

Method

  • Add the salt to the flour and mix through the milk a bit at a time to avoid clumps
  • Beat the eggs well and whisk it in to the batter
  • Heat up a frypan and add onto it only enough of the batter to cover the bottom of the pan
  • Cook until golden brown on the bottom, flip the pancake, and repeat on the other side
  • Mix together the sugar and cinnamon
  • Sprinkle on some cinnamon-sugar onto the pancake, and roll up the pancake and it’s ready to serve

If you like these recipes, have a go at making them, and let us know how it turns out!

If you’ve missed any of the previous recipes, find them HERE.


And get your hands on our newest game, Enforcer, launched just this week, by clicking on the banner below.

Enforcer out now!

Enforcer, our INQ28 game, is now available in Early Access on DriveThruRPG! Click the banner above to get your hands on it right now!

Enforcer is a miniature based narrative-wargame, or a war-roleplaying-game, in the style of the INQ28 games. It takes the best of wargaming and RPGs to create an experience of the early skirmish era miniature RPGs. Enforcer is as much about player skill as it is about character skill. Your characters and the dice will tell you if they succeed or fail at any given action, but it is about how your use your characters, about how you strategize and use your tactical skill that will determine if you win or lose any scenario.

Enforcer is a physical tabletop game meant for 28mm models. It uses a simple d100 system that keeps the game flowing and the action front and centre. The dice aren’t the be-all and end-all of Enforcer, however, and your strategies in playing the game will determine your success or failure. Each character is a mixture of stats, traits, weapons, armours and items, giving you the flexibility to kit out your character and your team to meet the demands of the mission. Enforcer is a lethal game, so make sure they are kitted out well or they won’t survive for very long. Those that survive will be better off for it, and by the end of a campaign you will have a hardy bunch of soldiers ready to take on anything.

Go get Enforcer right now by CLICKING HERE!


Enforcer is still in Early Access. This means that everything you need to play Enforcer is here, but it is not 100% finished. The main reason for the Early Access is to get funding for the art. Every dollar you spend on Enforcer is a dollar we give to an artist to make Enforcer look better. While the art is being worked on, we’ll keep polishing up the rules and increasing the lore. Everyone who gets Enforcer in the Early Access stage will get the full digital release for free, and we will also give you the final printed version at cost price.


If you want to know more about Enforcer, then come chat with other players and the developers on our Discord server!