Z-Land Campaign Podcast

To go along with the Z-Land Campaign YouTube series (produced by Rycon Roleplays), there will also be a Z-Land Podcast that you’ll be able to download and take with you wherever you go to hear the exploits of an unprepared party in the post-apocalyptic hell that is Z-Land. While we did, and will, have a […]

30% Runed Age Products

For this week only, The Runed Age, The Ruined City, and The Ruined People are all 30% off over on DriveThruRPG Really simply post for today. Simply click on the text above and head on over to DriveThruRPG where you can get all our Runed Products at a 30% discount, but only for this week. […]

Runic Arrays – Dancing Lights

For our runic arrays segment this week we give you a new way to use the arrays. This week we show you the Dancing Lights array. Notation: Secondary arrays: Create Copper in the shape of a disk as wide as the array and as thick as 1/1000th the array’s diameter. Primary Array: Rotate Copper at […]

Z-Land beta 3.3

The new version of the Z-Land beta is now out and on its way to you! This beta is the very definition of an update. After we removed the Perform Skill last time and Split Athletics into itself and Might, we figured that we might as well have a look at the entirety of the […]

Z-Land Beta 3.2

The new version of the Z-Land beta is now out and on its way to you! This beta version adds in a small (relatively speaking) change that can have some serious ramifications. This is a change that has come straight from the playtesters and is why we are so grateful to have folks playtest the […]

Runic Arrays – Wizard’s Envy

For our runic arrays segment this week we give you a way to make wizards even more overpowered. This week we show you the Wizard’s Envy incantation. Notation: Heat Iron at a rate of 64 degrees Celsius per second within an area in the shape of an Inverted Dome 100 times as wide across as […]

Runic Arrays: Static Cloud

Notation: Transmute Humans into Air if Humans are present and apply the effect of Created Lightning to Air. Class: Offence Description: A handy array for both taking down a single enemy as well as incapacitating anyone around him. The true power from this array comes from its smaller, secondary array. Without this, it would simply […]

Z-Land Beta 3.1

The new version of the Z-Land beta is now out and on its way to you! It’s not a major release and deals mostly with typos and grammar fixes, but it is also the start of clarifying the rules and mechanics as we start to get more feedback from the beta testers. This is some […]

Runic Arrays: Grand Army

For our runic arrays segment this week we give you the way to create your very own legion. This week we show you the Grand Army array. Notation: Create Humans if no Humans are present, Push Humans at the speed of 1 m/s if Humans are present and apply the effect of the Lazarus array […]

Runic arrays: Lazarus

For our runic arrays segment this week we give you the ultimate reset button. This week we show you the Lazarus array. Notation: Transmute Non-Living Humans into Living Humans and sustain said Humans. Class: Utility Description: A very simple array but with the most direst of consequences. This array does exactly what its name implies: […]

Z-Land Beta 3.0

The new version of the Z-Land beta is now out and on its way to you! There’s a few minor things that have been added and changed in this section (such as adding in sample Infected character skill blocks, adding computing to the character generation’s careers and starting to add in archetype logos) but the […]

ENnie Awards

That time of year is closing in on us again, when all the developers and publishers send in their very best products and start praying feverishly. That’s right, the ENnie Awards are right around the corner and we have submitted three of our products that we hope to get nominated. The judges get to work […]