Runic Arrays – Forgotten Memory

For our runic arrays segment this week we’ve come to bargain. This week we show you the Forgotten Memory array. Notation: Invert the flow of Time over an area 100 time greater than the array if Humans are within the area of the array and Sustain this effect if Humans are within an area 10 […]

Discord Channels and Ruined Sale

We’re always to have a chat with anyone that comes by, and with Z-Land now well into its beta we would love to hear feedback and criticism about the game and how we can make it even better. So if you’re keen for a chat, you can always find us here on the site or […]

Runic Arrays – Repeating Hammer

For our runic arrays segment this week we’re gonna rock your world. This week we show you the Repeating Hammer array. Notation: Push Iron at a speed of 8 m/s if Ironis present within a Cylindrical area the height of the array’s width and Pull Iron at a speed of 1 m/s if Iron is […]

Z-Land Beta 2.0

The Z-Land 2.0 has been released, and for those who already got into the beta it should be on its way to you right now. If you want to sink your teeth into the beta, you can now grab it from DriveThruRPG. 2.0 brings with it 2 major mechanics: Food Spoilage and Threat. Food Spoilage […]

Magic Mondays – Gearbox

For Magic Mondays this week we’re changing gears. This week we show you the Gearbox array. Notation: Push Iron at a speed of 1 m/s if Copper is present, at 2 m/s if Copper and Gold is present, at 4 m/s if Copper, Gold and Silver is present, or at 8 m/s if Copper, Gold, […]

Magic Mondays – False Door

For Magic Mondays this week we give you a way to move unseen. This week we show you the False Door array. Notation: Sustain the Receiving of Light if no Humans are present. Class: Utility Description: The False Door array is a must have for any spy, secret society or just plain anyone who wants […]

Z-Land beta on sale now!

Due to popular demand, we have made the beta rules to Z-Land publicly available on DriveThruRPG, so CLICK HERE to get it! If you wanted to back the Kickstarter but didn’t get in on time, now is your chance! We will be updating the beta constantly with new rules and fixes and all that carry […]

Magic Mondays – Dying Light

For Magic Mondays this week we give you a sight to remember. This week we show you the Dying Light array. Notation: Create 20 Lumens of Light per cubic centimetre in an area 1000 times greater than the array and Contain all Light to this area. Class: Offensive Description: This is the sister to the […]

Z-Land Beta 1.1

The first update to the Z-Land beta document is now being sent out to all our Kickstarter backers even as I am typing this. It’s a small update, mostly just fixing typos and grammar mistakes, but we have (due to popular demand) added in a new section called Starting Scenarios. As time goes by, we […]

Magic Mondays – Swan Song

For Magic Mondays this week we give you a sound you’ll not soon forget. This week we show you the Swan Song array. Notation: Create Sound at a strength of 150 Decibels if Stone is present and Contain Sound to a space 1000 times greater than the array if more than 100 Decibels of Sound […]

Array Journal Volume 2 Cards

The cards have finally arrived from DriveThru and they are looking absolutely fantastic! If you have been wanting to get the Journal of Array Design Volume 2 in a more pocket friendly version, well then look no further. All the arrays and incantations from the Journal are in the deck and they’ll make your lives […]

Magic Mondays – Updated Sigil System Incantations

Instead of an array for Magic Mondays this week, we bring you and update to the Sigil System book and to the incantations. For those of you who already have your hands on the Journal of Array Design Volume 2, you might have noticed that we slyly, and slightly, changed the way incantations work. It’s […]

Z-Land Beta Document is out!

The first version of the Z-Land beta is now been released and should be on its way to all the backers of the Kickstarter campaign. If you pledged on the campaign, you should be getting an email from DriveThruRPG that will give you a download link to the Z-Land beta. The game is still faaaaaaaaar […]

The Journal of Array Design Volume 2

Another year has already passed by (unbelievable, isn’t it) and that means it’s time for the next volume of the Journal of Array Design. As with the first journal, this volume collects together all the arrays we have posted here on the site over the past year. Then we categorise them, alphabetise them and make […]