This time we’re showcasing the most otherworldy of factions, the Mages’ Guild.
To be a mage is to be a god amongst men, so what happens when you put of gods together?
Name: The Runic Prophets
Faction Type: Academics/Scholars
Motto: Knowledge Thus Magic
Rulership: Appointed Merito/Geniocrats
Recruitment offers: Mysticism
Oddities: Extensive ritualistic practices.
Faction Goal: Become better at what they specialise in.
Allied Faction: Bureaucrats/Officials
Rival Faction: Warriors/Soldiers
# of Events: 5
Events: Creation, Lunacy, Destruction, Wisdom, Miracle
# of Members: 34
Acquisitions: Base, Crew Quarters, Specialist quarters x4, Office Space x3, Kitchen/Dining, Hygiene/Bathing, Training Grounds, Misc (library).
Specialists: Tutor, Sage, Bouncer, Physician
And that’s it for the Mages’ Guild. Next time we’ll show you what the Warriors’ Guild is like.
Remember that you get to choose what we work on after the Brotherhood faction Mod has been made, so CLICK HERE to vote!